by Mike Herron | Apr 25, 2019 | Best Practice, Live Game Management |
Cloud Code is one of the most powerful features in ChilliConnect, allowing you to write your own logic in Javascript which runs on the ChilliConnect servers. Cloud Code scripts can be triggered directly from your game, on a schedule, or even by external platforms....
by Mike Herron | Feb 12, 2019 | ChilliConnect, Updates |
ChilliConnect are delighted to announce the general availability of our Data Warehousing service. With Data Warehousing you can easily access and query your raw analytics data, providing all the control and flexibility of hosting your own Data infrastructure, but with...
by Mike Herron | Dec 12, 2018 | ChilliConnect, Updates |
Following on from the release of Permanent Overrides last month, the ChilliConnect team are happy to announce a major extension to our segmentation functionality, allowing players to be targeted based on their install date, time since last login or revenue metrics....
by Mike Herron | Nov 27, 2018 | ChilliConnect, Updates |
We are delighted to announce the next major update to our Live Ops functionality with the addition of Permanent Overrides, allowing multiple concurrent Catalog overrides to be applied to targeted player segments. This release also includes support for One Time...
by Mike Herron | Nov 2, 2018 | ChilliConnect, Updates |
The ChilliConnect team are excited to announce a major update to our game analytics tools with several improvements to Custom Charting, including an improved workflow, better support for large data sets, extended filtering and grouping options and much more. These...